Yeah, contact me on discord (winthorp) or mail winterdreamgamecreator@gmail.com and I see if I can make them work. By the behaviour when moving up or down it looks like they are both trying to use the same RMMZ function
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It depends on how Visustella Picture Choice works, if it overrides the choice code then it's not compatible. I'll try to download it and see if it can work together
EDIT: I see it's a premium plugin from Visustella, so I can't do anything, only thing I can suggest is to push up my plugin in the plugin order and see if it solve the issue, meanwhile I'll try to push the general compatibility
You can already change the window skin in the current version with the plugin parameters, no JavaScript needed, just a window skin file to place in the /system folder
Also you can change the RGB tone (from 0 (min) to 255 (max)) always from plugin parameters
I can think about adding the opacity option in v2.0 🙂
It was a bug, deployed 2.0.3 to fix it, thanks again :D
I'll try to add the "party leader" option in the future but for what you are trying to achieve it isn't easier to use the "Other events Phase" of the Skill Check and adjust the bonus/malus based on a switch or variable? For example if Switch 5: Cursed is ON then -2 to the check
For now there isn't a direct way, you need a couple of steps
With Stats and Skill you need to retrieve the Arcane Lore value into a variable, let's say variable 1
Then with Conditional Choice you check if variable 1 is more/less than your desired value
But a direct check is a good idea, I'll add it 😃
You can do it two ways:
- Create combat buff items and in the skill check boost options allow it to use inventory items
- Create a specific rule in the skill check boost that checks on a particular item quantity and will use it to boost the check
I like to create the boost rules with second method, it's more specific
I'll try to upload the demo ASAP :)
If by any chance you use MZ on Steam, there is already a demo in the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=3044114148
Whops, I think I didn't put it in the help section!
The format to write in the item note box is the following:
<Multicraft:Blacksmithing>
<Column:A>
Multicraft needs to be followed by the craft name (Blacksmith, Alchemy, any name you gave to the Craft)
Column accepts A for the left column, B for the right column or All for any column
Hope it helps!
This plugin just "select" a possible story from some possibilities and requirements, the only thing it does is to give you back the variable "Hey, based on your preferences, I've select story 5" that's it :)
Playing the story 5 is up to you when variable X has the value 5
It is a sorter, you put stuff in it with a bunch of rules, percenage and chain-links and he does the sorting but doesn't actually show any event
I thought that 2.0 was the premium but it's the light, Scene_WDFactions is ok
A couple of questions:
- When does this error happen? As soon as you open the project or when you select it from the menu?
- if you create an event with the plugin command "Call Factions" does it work? (If yes it's strange as the only thing that it does is a Scene Manager push as you do)