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(+3)

I'd like to offer a little feedback for Update 2.1

As someone who played the 2.0 version a lot, this update feels like a direct upgrade to pretty much everything. The sheer amount of added sprites is amazing, so thank you for that. The food system is interesting, but I like that it is mostly optional. The new body fat options are great because they allow Emma to have a powerlifter/strongman look which I personally vastly prefer over the completely ripped look. The later stages of fat as well as the stuffing options are simply not my cup of tea but I appreciate their inclusion nonetheless.

Kelly's shop now having a rotating inventory is great, as it makes each day a little more exciting. With this addition the potions no longer feel like they replace workouts and eating entirely, but are instead lucky boosts that you get every once in a while. That being said, it can feel frustrating to simply not get the potion you want multiple days in a row. The casino is a nice idea, but easily exploited through savescumming. I personally don't have a problem with that, as it reduces grind significantly. The new NPCs are fun, but somewhat superficial as of now. I'll enjoy seeing where you're going with it.

Now for my main point of critique: I appreciate you trying to make the growth very in-depth by using detailed numeric values, but I feel like you're turning something simple into something too complex and it sometimes stops the game from being enjoyable. All the numbers are fun until they stop sprites from showing up. I would suggest that you should work with tiers of the different traits instead of precise numbers, kind of like how it looks in the 'Quick Stats' section. That would make it easier for you to create sprites and easier for the player to achieve the precise body they wish to see.

(+2)

If sprites aren’t showing up at a certain body combination, that’s not intended. Send me a screenshot in discord of it so I can try and fix it.