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This feature broke my submission for a gamejam.

The magazine that endorse the gamejam make a review of all games but mine as it was f*cked up on itch.io.

Well... Actually it's to late to change anything and it's funny – in a very special way – to be the only one with a broken submission.

But well... That joke is not worth the maybe 30 hours I spent on this gamejam.

All I can hope, as I work in software development, is that you could have some more experience after «that disaster» (that the way I refer to it when I think about it) to avoid unexpected behaviours.

Thanks.

Admin

Hey, I’m not sure why you’re posting again on the bottom. I gave you instructions how to use a game embed URL from itch.io to embed your game on another domain further up in the topic though. Are you unable to use it? Did it not work?

Well, it's hard to explain but my submission use iframes with itself in it (the app load the app which load the app in frames).

But itch seems to prevent iframes. Not only iframes from other domains.

That's the point.

I feel a little bit angry for a lot of reasons, not only after the sitelock update. The gamejam was planned for August 2019. It was then decided to add one more month. Then the magazine take two more months to set the winners and another month before announcing the winner (the next magazine printing. And the sitelock update comes in the middle of all those delays.

It's bad luck as if any of those steps did not happened, I would have not face any issue.

So yeah, there is a little bit of bitterness in all that stack of events, unfortunately for myself.

Is it your fault ? No, it's not your only fault. Is it the gamejam endorsers one ? No, it's not their only fault.

Is it mine ? Yeah, sure. I should have switch from web to downloadable content sooner than what I do.

But the sitelock update should  not have prevent a legitimate Itch.io hosted game to run on the Itch.io platform. That's what I tried to explain (not in my native language).

Admin(+1)

If you are the creator of the game then you can generate embed code from your project’s Distribute edit tab that you can safely use inside of your project. We only block direct CDN urls.

(1 edit)

Consider this a crash course on why 'hotlinking' is bad and why you should feel bad that as a 'game developer' you think it is ok to use that as standard practice.

There's a way to embed it properly or host it yourself as a fallback.  It isn't itch's job to permit hotlinks from their CDN for you or anyone else.

Also iframes within iframes within iframes is such a screwed-up system that you might be learning gamedev for browsers from some book made for Internet Explorer 6 back in 1999.  Time for you to learn HTML5 and the proper way to do game embeds from the itch platform.