good game, game could use any kind of permanent upgrades though since shop basically only sells single use attacks and those arent too cheap either.
currently I am basially running back and forth between killing an enemy and healing at the save point :-)
Thanks for playing, the design of this game was that battles were just as valuable being avoided compared to actually fighting them. Part of the reason items are so scarce/expensive is to encourage managing of your resources and choosing which battles to engage within.
It was an interesting concept for a game, I'll give it that.