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- Could you point the camera in the right direction and make the pipes appear out of the cloud earlier? First time I played, I had no idea what was happening.

- Feels like there's some kind of multiplication going on with the jump — if you're already moving up, your next few jumps will make you move incredibly fast. Intentional?

- Agree with Pharland and Zackavelli that you need something to tell you the invisible ceiling will kill you.

- Also agree that a score feedback loop would make this more fun.

- since you're in 3D, and since the player probably isn't going to move the camera after they're pointed in the right direction, maybe some subtle up/down movement on the jump/fall would make this juicier.

Good work on finishing a game!

-The pipes are as close as I can get them to spawn without just appearing in the map I don't like how long it takes either .

-The jump multiplication is intentional I thought it was kind of fun.

-How would I do that I'm sort of new to game dev I've done it before but not often.

-I couldn't get score to work for reasons I can't explain I tried for a whole day trying to get it to work and read and watched so many things.

-I don't  get really what that means.

Thanks!

You don't have to take any feedback -- me giving it is just a habit. Keep learning and making stuff, you're doing a good job!

- for the ceiling, you could just add some kind of art there, like more clouds

- for my last suggestion, I was trying to say you could animate the camera to look up/down slightly while the player is rising or falling.

Ohhhh ok and I liked responding to feedback and thanks!