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This engine is very impressive, but I cannot seem to find a crucial feature for me, which is the ability to mark indoor areas. These areas should not be affected by the day and night cycle, and wall shadows from daylight should not end while inside.

Is this something that can be done, or alternatively, possible for you to add?

This could be a feature added at some point, or if you are in a hurry I could advise on how to add it.  You would create a mask that is drawn to the shadow atlas for the maps of each directional light.

Ideally I think a new object would need to be created which defines an "indoor" area.  Then that could be drawn to the atlas after normal shadows are rendered.