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Thanks for playing!
I quickly added that extra line to the tutorial, thanks for letting me know.

  1. Yep I need to rework the tooltip system sometime soon. It also becomes problematic when the card is in your hand at an angle and you try to read it.
  2. You're definitely right about that, I'll see what I can do to make it more obvious.
  3. The reason to why I didn't do this is a visual one. Showing the actual cards in 3D would make it really hard to read and would look bad because of the pixelation effect. This is why the cards are just "mystery cards", but I might give them tiers or something like that in the future. (or maybe text hints to what the card is? that could be fun)

I'm glad you found the game easy-ish!
Other playtesters before this update had a harder time with the game, but I think this shows that the tutorial is better now.

I'm currently working on the next version that will add a lot more depth to the 3D section of the game, and will make light a lot more useful currency that you'll be able to use in shops. There will also be some new rooms and a better story around the first boss.
If you're interested wishlist the game on steam so you'll get notified when the demo releases!