I think that the initial idea is good, it fits the theme really well, but it feels like half of the game is just clicking and dragging resources to your base, and the other half is just waiting for the enemies to attack. biggest suggestion would be to shorten the initial setup phase by allowing the player to just get the resources automatically, or at least by clicking instead of having to drag it. also on a more minor note the audio was pretty loud/sounded like it was peaking. anyways its still really cool to have done a project in just a week! thanks for entering!