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(+1)

Wow! This is really cool, impressive to be done in just 1 week! The art is amazing, really well done. I like the concept and atmosphere of the game it is great and the art and audio tie it all together.  I wish there was more to do at the town, you have a really cool dialogue system but unless I missed it you can't interact with the npcs that much, it felt like this game could have a Stardew valley style character system with quests to get certain fish for people. I liked the fishing mechanic but I would make the hook go down by itself all the time to make it a bit more difficult or maybe have a difficulty setting. The boat movement on the waves was cool but it sometimes felt a bit unnatural.  Also if there is free inventory space I wish when you fished an item it was automatically placed in the first free spot.


Overall really impressive. Well done!

(+1)

Thank you so much for your review full of insights, indeed the stardew valley vibe with the characters might be a great aspect of the game if more developed ! We will definitely think about that in the upcoming days/week of development ! And 100% agree with boat movements, we'll rewrite it this week using shaders and noise based algorithm with a real buoyancy system because the actual one is just a collider slightly under the visible wave line so not the most accurate and flexible system and is also quite cost heavy on the player's computer. And the fishing will also be reviewed to be more user-friendly.

Once again, thanks for your in depth review :)

Glad you found it helpful. Looking forward to seeing what happens with the game. Good luck!