The core gameplay loop of this game was amazing. In the first run I did I managed to save six people, and it was mainly so low as I was still getting used to the controls. Something that would help is a longer first day for you to get used to the controls, a way of telling how long until night and what night you're on would also be nice. It was also so dark I could only see the enemies when the sun came up, would have been nice to have a more solid idea of what I was up against. Also, sometimes villagers would get stuck behind the barricade option and without a way to rotate the camera it was hard to select them. Despite all this I still had a ton of fun, the opening sequence with the camera movements was excellently crafted, and the most important part was that the game was a lot of fun to play. If this game was fully fleshed out beyond a game jam I would certainly play it again!
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Thanks for playing and your feedbacks. Totally agree with you, but I ran out of time (even with a whole week). For the darkness, it was done on purpose. There is an Electric Generator that you need to switch on to get the lights on at night, but need to preserve is fuel. It was surely no enough highlighted.