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(+1)

I like the concept, but agree with the other commenters that it's a bit of a struggle to grasp what's going on. I like the presentation style of trying to simulate the train dispatcher. Some quality of life improvements like just having the switches be labelled on the board instead of having to hover over them could make a big difference in playability.

Thanks so much! Yep I definitely planned to make it a lot different from the start, and the labels and buttons were kinda last minute...               But I didn't have time to transfer everything into 3D until yesterday :P

My bad, making two games hahah.

Thanks for the feedback!