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(2 edits) (+1)

The MC completely forget Harper when he/she meet Penny, lol

I don't understand, why the MC didn't tell his name when he meet Penny ? And why he didn't find Harper first, since she alone in the castle (Didn't he care about her and don't want her follow him at the beginning) ? Why he didn't tell Penny the current situation and tell Penny about Harper ? With everything happen in the forest, he should know that something wrong and the top priority is wake his friends first. Why he didn't say anything, everything is in his mind and he just let Penny realize by herself ? Why ? Does Penny has ability to read other's mind ?

MC is embarrassed by the idea that Penny would see him in that getup as him. So he pretends to not be until he can't anymore (but while still trying to help). And he's a bit trapped by the "story" he's being brought along to properly search for others. So he's focusing on helping Penny with hopes to find a sign of the others as he goes. That's the idea.

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That would be not so logic. Why the "embarrassed" more important than his/her friend life ? And why the "get along with the story" help him/her to find his/her friend ? Normally people will explain the current situation and find the "friend" first, then solve the story later. Else, it make the whole conversation at the beginning between MC and Harper seem non-existent.

Btw i'm stuck at the second laser gate and don't want to use the walkthrough/manual. Working on it, you guys know how to wreck other's mind, lol

The alphabet and number hint seem useless, for example:

Dominion (37) - roll test many rounds:

- Steps from A: 3-14-12-8-13-8-14-13 (or 35384854) => wrong both case

- Steps between letters are: 11-2-4-5-5-6-1 (or 2245561 not enough 8 letters/numbers and the 11-2-4-5-5-6-1 are 9) => wrong both case

I didn’t say it was more important. MC doesn’t see a need for revealing it until later. And they didn’t have much choice in looking for Harper or not.


As for the puzzle, any help I’d give would just be me noting what’s written in the walkthrough, so I’d suggest that (specifically the “old walkthrough” since that section needs to be updated still in the new walkthrough style). Not entirely sure what you’re referring to with your logic and numbers there, but you may be overcomplicating it 

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I mean when input the wrong code, Harper humming E F G then A B C D etc...and Cal gave a hint A to B is 1, A to C is 2 and A to A is 0. But, maybe i overcomplicating it, will try again.

I’m still not sure what you’re referring to with that.


The code is just the letters you shift them (1 has D to E for example)

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all the passwords are 8 characters long and the thing they give you has +10100101 written on it, which is an 8 digit number

Thank you, i didn't check the scrap and that's why i don't see the +10100101 thing.

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It took an embarrassing amount of time to understand why my own application of the hint was incorrect, especially as it fit with most of the in-game hints.

As extra clues:

Hint 1 Later hints may look like +10202010. Would your understanding work with that clue too?
Hint 2Ever hear of a Caesar cipher?
Super HintThere's two elements to this puzzle. The first is knowing which password is the correct one, which is covered at the first gate, but if it changes after a certain amount of steps there'd have to be a pattern?

Thank you, i understand the pattern of the code and have a list of code. Didn't check the scrap and that's why i input the wrong one