There are definitely a few issues and although I’d love to fix them, we just ran out of time for a game of this scope.
- UI was done by multiple different people, probably why you are getting scaling issues
- We have an issue where our AudioController doesn’t play anything in the office (cause unknown)
- This one is just due to not ticking the single use box on the object, as we originally intended certain tasks to be repeatable
- Ideally we would have had a game loop up earlier for testing and balancing, but things didn’t pan out
Thanks for giving the game a go! I really appreciate the feedback.