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Also, I liked the idea where you need to read text using torch but some things easy to miss.
Maybe those elements which you don't want player to skip to highlight somehow to be sure player will see that.

I did at like the level where the saw came from above, or at the last level, be more specific and I will be more happy to note them

There was a short level with text after first saw, I think. I missed that because started to move to right too early and finished it before camera moved to character.