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(+1)

The intro was super cool. I really like the art, it's very well made. The game looks wonderful.

The mechanics were fun, it's a cool concept and a novel idea. Controlling the car by interacting with the mouse was satisfying and I like the amount of detail you've put into the interactions, like the accurate speedometer and tachometer. It was also very cool how the camera screen showed a copy of the world outside.

I had a bit of trouble understanding how to get viewers, however. I assumed it was by being close to the tornado but I'm not sure if that's correct? I couldn't seem to get the number to go up and if I got too close I was sucked into the storm. Was there some mechanic I missed?

Anyway, an impressively polished game and a fun take on the theme.

(+1)

Wow thanks for playing and spending time on the comment. To get views you were suppose to get close to the storm and the closer you get the more views you get. This was intentional to replicate the danger of some of the crazy storm chaser, especially on the bigger storm. But the game wasn't very balance, if you get unlucky you would definitely die and there nothing you can do. We didn't have a lot of playtesting so that's why it wasn't very balance. 

Again, thanks for the comment I really appreciate it!!