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(+1)

Loved the audio and the art! But had real trouble selecting things - either can't select a ship, or when I click somewhere by mistake - ship goes brr in that random position. 
Nice job, but needs polishing.

Also, since it's becoming a tradition of me breaking Quinten's games, here's a guide on how to get a lot of coin in the beginning:

local-override game bundle, insert breakpoint at line as shown 1)
launch game, when breakpoint is reached, go few lines with 2) until you get to line 3) 
change selling value of "Lighthouse Keeper" to whatever 4)

After dropping of lighthouse keeper, you'll get that amount of coin.
.

Run's using that coin method will not be validated for the scoreboard though! 

Just wondering if at any point I'll make a HTML based game that you can't crack open XD, I'll keep trying :)

Thanks for checking out the game! :D