Very hard, but also very fun! I found weird only being able to wall-jump 1 time in each wall, but maybe that's just custom. I loved the pixel art and sound - specially the death animation (that i saw a lot).
One minor thing that bugs me is the restart scene being playable while the animation plays out, so if i was holding right sometimes my character would just die before i even saw the level again.
Overall a great experience
Viewing post in Flower Instability jam comments
Yeah, the wall jump mechanic works like this: You can jump only one time on the same directional wall, but when you switch wall, you recover your walljump. I wanted to make it like in Celeste, so it feels flexible, but not that overpowered. About the restart scene, yeah, it’s easy to fix this, but I guess we just missed that in the testing stage. Thank you so much for playing!