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lucaju

188
Posts
3
Topics
18
Followers
24
Following
A member registered Mar 25, 2021 · View creator page →

Creator of

Recent community posts

I loved discovering KatFS via BlueSky! The game looks amazing

Very nice concept, i loved the way you used the theme and the vibe of the game. I think the speed of the character was way to slow, but maybe that's the style of game you're going for... overall a pretty solid entry and very fun!

I watch some of my lectures online xD, so that's what I meant.

But that's study, not work, right?

very fun premise! the sleep section could have a flappy bird style minigame with sheeps jumping, like you're counting sheeps to sleep;

some points: the area of interaction was a bit weird, the camera was way too sensitive and the "work computer" making you watch lecture doesn't really make sense.

very good and creative

Very fun premise, and the controllers were understandable enough, but the puzzle could start easier so the player have a chance to learn the mechanics before testing it
overall very good game!

the lowest score is 1 lol

thank you for playing and for the feedback

Fun game! The jump could be a little higher i think

Amazing game, i played for a loooong time

I wish we could cancel actions tho
In the end i just run out of natural stone, so eventually, of water
Great art, sound and gameplay!

Thank you so much for playing and for the feedback!

Very nice concept - really creative how you need to map your route in the calm stage! 

One minor bug is that you can just walk down at the start and break the camera lol.



Overforged                                           Cave Capper

                                           🤝

Games about a black cat using a neck bandana

The art and sound were amazing, i loved the whole story and vibe

The gameplay was a bit repetitive tho, the first level was a lot of just waiting for clients, and the later levels were more about quickly smashing space

With some new recipes or challenges inside the kitchen this game could be a lot of fun!

just watched the recording! thank you for playing

The assets fit really well with the vibe of the game! It would be nice if the continue/space would first show the whole message if it was writting it, and only then skip, so players could read faster.
The visual novel inside a plataform/action model is a very interesting concept, it left me wanting to explore the whole city!

Thanks for the feedback! I do need to adjust the difficulty!
You can also drop the item you're holding to quickly get the ingot out of the furnace if you're in a hurry!

Hey! I'll try and check the stream out

If you're interested: https://itch.io/jam/brackeys-12/rate/2967265

Sensacional! Ótima adaptação.

(2 edits)

My views dropped hard after 1 week of the page being made, as i was getting a lot of clicks by the "New" tag.

Reddit got me a lot of views and some feedback, and i also got a lot of clicks selecting Tower Defense and strategy tags.


https://itch.io/jam/brackeys-12/rate/2967265 360
https://itch.io/ 49
https://www.reddit.com/ 34
https://itch.io/games/genre-strategy/platform-web 24
https://itch.io/games/tag-tower-defense 24
https://itch.io/jam/brackeys-12/feed 23
https://lucasfsouza.itch.io/ 21
https://itch.io/games/platform-web/tag-tower-defense 20
https://itch.io/games/free/genre-strategy/platform-web 18
https://itch.io/games/free/last-7-days/platform-web 15
https://itch.io/games/platform-web 15
https://itch.io/games/html5/tag-tower-defense 14
https://itch.io/games/new-and-popular/genre-strategy 13
https://itch.io/games/free/last-30-days/platform-web 12
https://itch.io/profile/lucasfsouza 12
https://itch.io/games/new-and-popular/free/platform-web 11
https://itch.io/games/new-and-popular/free/genre-strategy/platform-web 11
https://itch.io/games/new-and-popular/tag-tower-defense 10
https://bsky.app/ 9
https://itch.io/jam/brackeys-12/topic/4116824/looking-for-games-from-latam-based... 9

Very cool concept and amazing art and sound! I loved the effects of each item being too low!!

Hey, we used the same assets!

I loved the concept of the game, very creative. Some points that could improve it: 

Make it so the cat go back to the center of the room after catching a bird. In one play he ran until the end of the screen, so a bird spawned and i lost without even seeing it.

Add Y-Sorting to the tile map, to make so the cat doesn't lay in front of the walls.

Very cool game!

very cool mechanics and atmosphere, but the knockback when you hit a wall is way to high, making it feel more like a rage bait than a precision plataformer. I think that a minor knockback and just cancelling your flight would feel better, or just embrace it and make the level design with this in mind, without narrow gaps just becase.

overall i liked a lot, and see a lot of potential in the concept.

I haven't! Added to my list so I can play later

I LOVED those puzzles, very nice work

the 11th level tho i just tried every possible combination lol

Very cool concept, i would like to see more puzzles using the flowers and maybe some other plants with different stages

I found the concept very cool and the visuals are great, but having to restart everything when i die got old pretty quickly

Muito fofo! Achei bem legal o conceito da história.

that's all i ask for 🙏🙏

ew no

Hey!

I'm looking for some tower-defense entries to the jam!

And if you're also interested, here's Overforged, a overcooked-like tower defense game about a cat blacksmith having to defend their village.

Very cool concept with the blocks that change states with rain, i'd love to see some more puzzles with that vibe. Maybe you need to set up something in the dry phase so the way is easier in the rain.

The y movement of the camera is too much tho!

Overall a very nice game

Very cool concept, i really liked how instead of making individual levels it's one big level with a lot of parts to remember and incremental pieces to work with!

amazing concept with both the combat and deckbuilding, i played for a really long time!

one minor thing is that i found kinda of hard to tell who turn it was between my characters, who'd start next turn, if I could go back between characters (like in bg3) etc

overall very fun game!

Very cool concept, but the fact that falling makes you insta die almost made me give up on checking the second part of the game. It also would be cool to have some SFX, like when the character gets hit. I loves how the sprites changes between phases!

At the start I was thinking that you shouldn't have make the enemies collide with the tilemap, but I was so wrong! You made a some very cool puzzles with that mechanic, I would've played a lot more!!

Very nice. You were able to make some very nice puzzles with a simple concept! Hope you keep on creating.
Happy gaming!

very nice mechanics and physics! i'd love to have some upgrades to keep me invested!

one minor note is the the physics feels weird when you're too slow, maybe the plane could just go down in those cases.

even with a simple game you manage to make a highly imersive experience with some nice shots, using camera motions and good use of the sounds, very nice

got to wave 10. very cool game and fun loop

the destroy mechanic works kinda of weird. You can destroy all the ground, you don't know what you'll get from destroing stuff, and you seem to keep the workers from the destroyed houses.

it's possible to make some silly strategies, like just build a tower, what isn't a bad thing

overall a very nice experience

hey! if you're interested, here's my game

an overcooked-like tower defense about cats

https://lucasfsouza.itch.io/overforged