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Papus Games

278
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A member registered Sep 25, 2022 · View creator page →

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Thanks! [=

Thanks [;

Thank you! [=

Thank you! Yes, we’ve already been advised to do that. Even during the jam, we wanted to implement such a mechanic, but I think it would have taken a lot of time, and we didn’t have much of it.

Thank you for the feedback! Yes, I think making the game more beginner-friendly would have been a good idea, but it’s too late now =]

Thank you very much! I’m really glad you enjoyed playing our game. After the final boss, there was supposed to be an ending sequence that would show this(but if I’m not mistaken, it doesn’t work in the final build):image.png

Thank you very much! [=

Thank you very much! [=

This game is insanely fun! It’s super enjoyable to play, the visuals are pleasing, and the difficulty is just right. Great job!

Great job! You’ve created quite a few interesting levels, and the game features cool graphics and audio design.

Thanks! =]

Thanks for playing! [=

Glad you liked it, thank you! [;

Thank you for feedback =]

Thanks!

Thanks [=

Thank you!

Thanks!

Thanks =]

A very interesting idea, it inspires me, the graphics are really cool, I enjoyed it a lot, the background music fits perfectly. Great job!

Great job! I’m really surprised that this game has so few ratings—it clearly deserves more. The visual style is beautiful, but I still feel like the animations are a bit too… intense.

Thank you very much [;

A really cool game. Even though the concept is somewhat similar to Crypt of the NecroDancer, it’s still interesting, plays really well, has a satisfying impact from the shots, and the sound design is super enjoyable. Great job!

Thank you for playing our game! Yes, I think it would have been worth doing, but unfortunately, we didn’t have enough time :]

Great game! The concept is cool, and the gameplay is enjoyable. I liked the sound design, as well as the level with the ball.

The game is really, really cool and polished! The concept is interesting, and the locations are filled with lots of items. It’s super fun and engaging to play!

Thank you! I think the difficulty settings are not needed. The game already has a system of difficulty of the game, as well as 3 difficult bosses, after which the game ends.

Thanks for the feedback! The game needs to be played carefully, but quickly, and also gradually build up your build for the final boss. You don’t need to take everything from your enemies. I can also advise leaving some junk in your inventory, which will make it easier to exchange parts.

Oh, great job! The graphics are really pleasing, and the gameplay is a lot of fun. It’s well-made, with an interesting story and concept.

A good game, cool graphics, and an interesting concept, but there’s still not much content after a week of development :) Good job!

Wow, this is a really cool game! The visual style is great, but as an artist, the inconsistent pixel sizes bother me, and even though the art itself is very, very beautiful, it should also be well put together in the game. I liked the music—it fits perfectly—and the idea is unique and interesting in its own way. Awesome game! (Sorry if the translation isn’t accurate, I used a translator.)

A really cool game, the concept is great, and implementing something like this is relatively challenging. The graphics are decent, and the sound design complements the game nicely. Great job!

A good concept that could be developed really well. If there were more impact from actions, added sound effects, improved graphics, and the game became more challenging over time with some additional complexities, I’d totally get hooked on a game like this in the evenings! Cool stuff.

Thanks! [;

Thank you! :]

Thanks!

Thanks!

Thanks!

Thanks!

Thanks for playing! Actually we weren’t even planning to do a level editor, just when I was doing the main menu for the game, I thought about how to fill the empty space under the three buttons :)