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Papus Games
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Thanks for the review! The wall jumps, as I explained earlier, were done so that you couldn’t climb up the wall with a few jumps and you had to jump over two walls on both sides. About “rage time”, I think it should have been made a little bigger, the second developer also mentioned this in one of the comments. Thanks for the feedback again!
I think this is the best game from the jam that I played myself! Good game design, big impact from all the actions, original idea, great graphics with very cool animations and well-designed art, great music, fits the game well, the sounds convey all the actions well, but I think it was worth making the music a little quieter so that the sounds could be heard better. But I still didn’t really understand the correspondence to the theme. If it’s just a change in the cycle of the store and battle (which is written on the game page), then it’s not very good. This is a very cool game, I advise everyone to play it!
Cool! Art is good, but it doesn’t look great in the game, different layout due to 3d and UI, and no effects. I also noticed similarities with the graphics from Darkest Dungeon, quite similar style. About the game’s design - in principle it is “60 Seconds!” , but in another setting. The music is excellent and suitable. I can praise that you made a translation into Russian (Спасибо), also match the topic not strong. Overall good job!
(Не ожидал вас здесь увидеть если честно))
So, at first it seemed to me that the game was impossible, but my friend and I didn’t give up and we were trying to beat it for five and half an hour straight. So the game is really impossible (and the lack of saves makes it a lot more difficult), but we played it for so long that we found about 7 bugs, which in the end helped us beat the game. This is my favorite game at the game jam, it gave me unforgettable emotions. Thank you for this game, it’s a masterpiece. By the way, about the bugs, the most important one (without it we couldn’t complete the game) is launching two balls at the same time, this is a very difficult trick to perform, but it makes some levels very easy. There is also a bug with physics that allows you to jump much higher when jumping on a ball, thanks to which you can almost skip one of the levels. The rest of the bugs are not very significant, and we didn’t even use them during the full playthrough, but they could still help. I am writing this review immediately after finishing this game. Thanks again for this masterpiece. Definitely 5 stars.
Great job! You’ve done a lot in 96 hours, everything looks nice and polished. The game has good sound and good graphics (But sometimes I get confused in the simple white circles and lose the character). Also, everything is fine at first, but with the Ram+ upgrade and a small number of obstacle cells, I can stand in the center of them and quickly spin in place, thanks to which I can quickly kill enemies around me who cannot even come close to me, but still at one moment you can get lost and then the enemies will get to you. Great game and idea, I loved it! P.S. My record is 7 minutes 30 seconds. 29 Level. (The screenshot was not saved)
Thanks you! Yes, we didn’t have time to properly balance the game, but you can still learn how to play it, my record in this particular build is 10 rounds, and it remains approximately the same, that is, I reached it several times, but in general, yes, There was no time left for balancing and we didn’t finish it. Thanks again for your feedback (;