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Great game! I found myself playing it probably a bit longer than I expected. Some of the mechanics were just straight up fun, like when the zombies are low health and when they get hit, they go flying across the map. It's just very enjoyable.

One game design thing you might want to consider - you had it so that you could "stock pile" arrows, up to 5, allowing you to shoot them rapid fire. The question is what value does that bring the player? Right now there's no benefit to the tradeoff, you could either wait for the 5 to pile up, then you shoot all 5. But that seems like it takes longer than just firing off 1 at a time (basically button mashing).

Great job overall.

Thank you very much for playing and for the feedback! The storage of arrows is meant so that you are able to quickly "distract" the zombies and get multiple of them away from the torches in one go. Being able to mash an unlimited amount of arrows was also a possibility but I found it made the game a bit too easy. But I'm happy to know you lost track of time, even a little while playing my game!