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(+1)


1) the music is bopping when it hits storm time

2) the purchase area being a place in game you can sail up to reminds me of DOTA for some reason I liked it haha

3) The movement feels very good, often times ship combat movement can feel sluggish, but the right recipe is here. The turn is speedy but still methodical and snappy as well. The AI was good, adhering to the same turning limitations. They didn't feel like they were always bee-lining at me and were dancing a bit, this gave the combat a good flow and feel, felt like proper ship to ship combat, which I love!

Liked this one a lot!

Thanks for the the feedback :) I do agree that cannon fire rate was probably slightly too long. During development I had it almost unlimited, but the sound was annoying and it was kinda unbalanced