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At first I thought you mispelled "cretaceous" in your title but I now know it was intentional. Fun concept, and I saw some of their AIs fail in funny ways (kept bouncing off eachother, turning and hitting a wall, then turning and bouncing off eachother on loop) but they be stealing my groceries!

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Programming the NPCs to be juuuust smart enough to be able to mostly get around but dumb enough to consistently get into traffic jams was what I spent the most time on and I'm super happy with how it turned out considering how much time I had to get it right. It would have been sooo much easier to make them just avoid each other entirely haha.