Nice visual style! But at first I was confused by the walls and abysses because of the perspective. Also your UI is great, the game looks like a complete and finished product, definitely one of the best games of this jam! The only thing I couldn't figure out was what the hold on the blue button does.
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I had noticed during playtime that the perspective of the abysses were hard to see too.. apologies, with more time I could have found a better solution.
The blue holding ability was “hacking” but unfortunately I had ran out of time to fully implement it and it was to hack servers/mainframes.
Thank you for your kind words.