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(+1)

Congratulations on the submission! I had a fun time during my time playing - I love how wacky it is.

Constructive feedback:

  • I agree with the below comment by Krahab regarding the aiming system & enemy status. Both of these points made combat feel slightly frustrating at times.
  • I feel that providing a bit more downtime between waves would help the overall game loop - it would give players a bit more time to decide how they want to spend their goal

There's a load of potential here and I'd love to see it worked on past the Jam. With a few updates, I can see it being a really engaging experience. Well done!