This is a cool exploration/survival horror idea! There's some innovative elements like a wandering ghost, key-collecting and a buddy system that must have taken a lot of work to implement! Graphically, there are some good sprites here and the character animation is quite fluid. I think like many games of this genre it can get corridor-y, but I appreciate that there needs to be enough space to run from the ghost. All in all it's clear you put a lot of work into making the house environment and game work and I'm really looking forward to what you do next!
The groundwork for this game is good - the use of cutscenes and notes to setup the narrative works well. I think with more time, it'd probably work better to use these instead of walls of text, but I get it's hard to get everything all done in a week! I would have liked to learn more about Bloody Mary and the motivation of the characters to summon her...why the heck is this house so cursed???
Thanks for submitting A FUN SLEEPOVER to the SCREAM SOLSTICE game jam!
- SCREAM CATALOGUE