maybe pick up a few chores around the house
DylanW2
Creator of
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Thanks for the feedback and also for streaming my game. I got too excited when u streamed it xD. I agree with all your points. First of all, I got very disappointed when you only tried it twice but I will use this as a learning experience and not make this same mistake again. About that death screen... it was my first time implementing audio triggers and I didnt do a good job of it xD, sorry about that
First of all, thank you so much for making a video about our game. This is the first time that this happened to us, we were very excited :D! I have to admit that I was very focused on submitting a finished game that I didn't spend that much time playing the whole thing. That annoying jumpscare sound was my fault sorry xD, it was actually my first time programming triggerable audios. We watched your video and the reason that the enemies sometime lag on rhe side of the screen is because those ghosts are supposed to patrol around the house very fast when it is out of sight and slows down when the player sees it and thx, I will fix that by spawning them somewhere else when the player escapes from them. However, the ghosts that appear in the rooms are randomly spawned at a 25% chance. Some players have also complained that they cannot skip the intro, this is what I hate most about the game and I will add a retry button at every jumpscare after the jam. Many players have also complained about the jumpscare not being scary enough and heck, I expected my dad to at least flinch but instead he laughed at it xD. I agree with you about it being unsual because horror games are suposed to be dark so I make it less colourful by adding a camera effect where there is a light circle around the player and darkness surrounding it. Once again, you do not know how much we appreciate this upload. You motivate us to make better games and because of this, I thank you very very much! :D
Thank you for the feedback! I am glad that you liked the base elements of the games and the art of it. I agree with you, that wall of text at the end of the intro really ruined the atmosphere and we hope to improve this game after the jam, giving a more meaningful and indepth background story to it. :D
Thank you for your feedback! I agree, the house is large and I should have added a navigation tool like a map.
The bug you saw happened because the ghosts are supposed to patrol around the house at a very high speed when it can't be seen and it switches back to a normal speed when it is seen but that leads to problems like this.
About that rushed story at the end of the intro, it was never meant to be like that and I didn't have enough time so I had to cut down on the features we planned to add. I really really hate that part of the game and we might include in all the features that we didn't have the time to do. after the jam Thanks for playing!
Impressive! You really do have a talent for story telling. I was shook that there is no happy ending because i really sympathise with Maria's feelings, what she goes through and her childhood, all that beautiful build up... just to end in a brutal death. Games that messes with the players' feelings are rare, you should be proud of yourself!