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I have some questions about the combat mechanics. If the player's weapon has such a short range, why not give the player the ability to parry enemy attacks? Also, I think it would be better if the player moved faster. The jump in mid-air feels like flying.

I liked the visuals, the concept, and the gameplay overall. The music is good, but something happened with the sound quality—occasionally it duplicates, crackles, or distorts. And as another user mentioned: the keyboard controls suck.