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(1 edit)

We do have cost on the blueprint card in the top right, but it's probably a little too tiny. And if you hover over a blueprint card (or upgrade point) the cost of the action points light up on the action point dots. But I agree about the point cost on the upgrade menu, it was another thing on our nice to have list to redo the entire menu. I think half of the upgrades don't even have descriptive texts! Oops. 

Thanks for playing it a second time, we really appreciate you taking time out of your day to write such detailed feedback and we really enjoy reading your comments! And thank you so much for your kind words. You and all the other kind commenters are absolutely making my day, week, month, probably even year.

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Ah, I hadn't noticed, whoops! Well, I might have to play it for a third time to check those out HAHA.

Also, I'm looking for feedback on my game, which also happens to be a building game in a different vein (more resource management) as I'm also looking to learn and improve on my blind spots, if you have not tried it and want to give it a go! No obligations of course, just thought maybe we'd have similar tastes in genre as we both made building games haha.

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I'm going to check it out right now! I think the rest of my team is too, when they have time. We had already talked about doing so on our discord a few hours ago !