This is an amazing game! The artwork is so impressive and polished. Same goes for the UI. The music and sound effects are good. A lot of hard work went into this. The game design seems like it could be good, but there are issues I found:
- Game had a very short time span. I was still starting to explore the mechanics and deciding what to craft when the storm hit and the game abruptly ended. How much time do we have, it isn't stated? The game has a relaxing tone, so the harshness of the time limit really conflicts with that. Maybe the storm has some negative effect, but it shouldn't be an instant game over. As it stands the beginning of the game is very hard, but it gets easier as you learn how to play. This is an inversion of the usual difficulty curve.
- Brews make no sense. It takes me 10 secs to brew 2 x 18 gold potions = 36 gold. Or 10 sec to brew a 32 gold one. So, there's no incentive to brew the longer potions!
Hopefully, this helps improve the game. I definitely think there's something there. I can imagine this becoming a nice mobile game, but you should look into the game design.