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It's a fun little expirience some sugestions tho would be for instance to maybe make the ship automaticly call after a spirit is killed or at least have like a little pop up over the ship because I forgot that I need to click that too. I'm also not sure if it matters if you go over the qouta cause If it doesn't have anything for that why not just end the timer there. But overall the game was fun even with a little lengthy tutorial for a game jam game.

ah yeah i was considering making extra quota pass on to the next day. however after playtesting it was decided that it wasnt a great idea due to balancing and thats why you have the option of ending early instead of ending once the quota is reached.

you can also use the extra time to memorise the journal (which is what some of my play testers did). i appreciate the feedback tho. thanks for playing