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It took me a bit to figure out how the character moves when you click, but once I got it, the flow and feel of the game were awesome. It would be cool if the cursor changed to an icon pointing left or right depending on which way the character will go, along with other indicators like highlighting what's an enemy or making the type of floor that makes you lose more obvious. I really liked how the game quickly gets you back in when you lose so you can keep playing

Thank you for the feedback and the suggestions. Yeah there's definitely a lot of room for improvement when it comes to indicators in this game, going to keep it in mind for the next entry :)