Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Also, I just reread the rules and realized they explicitly allow using outside assets. Doesn't that contradict the idea that the game jam is for people to show off their own skills?


(I deleted and rewrote this message because I realized the last one could come off as hostile. My bad!)

(+1)

The assets still need to be looked for, not to mention they're at-least made by human people. Those other assets also need to have any licenses or conditions followed, such as payment, attribution, whatever. Plus we're heavily encouraging doing as much yourself as possible. If we completely banned any and all outside assets, it would block the use of stock sound effect, font and texture libraries, a dealbreaker for 99% of people. Seeing as we're allowing teams, people who are missing the skills needed for certain aspects can always team up with people who do have those skills, so really we're giving as little reason to use more than a couple outside assets as possible here.

Now seeing as you supposedly don't plan on using AI in your own submission, I don't see why you insist on wasting both yours and my time nitpicking the asset rules. If "don't use a bunch of AI-generated trash in your game" is too big of an ask for someone, they shouldn't be joining a game jam, they should be watching some tutorials and learning some actual creative skills. I already changed the rule to be more lenient than I'd ideally like, I'm not changing it again.

(+1)

Listen, I really do understand how you feel about AI. Seeing cynical AI slop makes this certain flavor of disgust well up deep within me, and I'm sure you feel the same. 

If I may be honest, it kind of hurts that you seem to doubt my sincerity. I'm an artist myself, and I do also fear machines taking over jobs otherwise filled by passionate people. As much as I can, though, I try to set aside my feelings and rationalize. The reason I'm nitpicking the rule is because it doesn't seem like its purpose is truly to serve as a quality standard, nor do I think it would be a good one. I think red tape stifles creativity, and it should be used very sparingly. Garbage will seep in regardless, so I think it's best to be as lenient as possible to at least avoid limiting the well-intentioned. After all, are the people themselves not the best to decide what is worth of praise and what is worthy of denouncement?

Just my two cents.

It's also hard to actually confirm usage rights for literally any AI-generated assets, since it's been demonstrated time and time again that many AI generators actually just straight up will spit out somebody's copyrighted work almost identically if given the right input, and it's hard to confirm whether or not even stuff like Adobe Enhance was or was not trained on stuff without permission. I'd imagine that's another factor in why it's not being allowed, since if you can't actually be sure what you're using is legally in the clear, well... following rule 8 becomes almost impossible due to the "have the usage rights to use them" part.

it's been demonstrated time and time again that many AI generators actually just straight up will spit out somebody's copyrighted work almost identically if given the right input
Could I have a source for this? All the instances I've seen of such a claim actually turn out to be the result of a thief feeding the model someone's work as an input, a deliberate action that is distinct from allowing the model to generate an image from scratch; it's akin to a thief taking someone else's art and putting it through a Photoshop filter in order to pass it off as their own.