Very enjoyable! Love the visuals, sound, and the feedback the game gives you. The movement feels fluid and everything just makes sense after a bit of playing around. The gravity mechanic is neat though it feels like it doesn't really impact the world all too much, and it's introduced right before the game ends so it leaves me wanting more. Please expand this! It's really great. I thought it was fun enough to speedrun:
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Wow, first time seeing a speed run of one of my games, pretty impressive. I honestly hadn't even thought about the speed running possibilities but I'm glad the game holds up for a fun speedrun.
As for the gravity mechanic. It ended coming into play later than planned. Part of it is how cramped the world ended up due to my time-constraints, the other part is the open nature of the game. It's actually possible to enable gravity changing even before either of the other two upgrades as you only need 2 crystals. The jump up to the 'lighthouse' (as I call it) can be done without double jump via a carefully aimed dash through the two orbs lined up diagonally. Though going straight for double jump does seem like it'd be the faster route due to setting you up for a clean sweep of the jewels.