Hey repoke, while it's still early in development what are your plans for bringing something of your own to the game?
There seems to be some potential with the training mechanic, but if you're using both "passage generation AI tools" and genn'd art then all that's left is the game design. Twine games are capable of a lot, and I see you've got something in the training mechanic that could be built on but as it currently is, that's not enough to make me feel like this wasn't a waste of my own time to play.
I must recommend in the strongest of terms you don't publish text given to you from a generated story writer as is. The quality is frankly atrocious and reflects poorly on the game overall and you. If you are absolutely lost for ideas and wish to use those passages as a starting point for your own writing then by all means! If you choose to rely on a generator to give you a rough outline or even simple bullet points and then you write a story on your own from that; that's actually slightly better!
If English isn't your first language or something you're confident in, a project like this is the perfect opportunity to practise your writing. All those games you've listed as your favourites, I understand they're all original writing, so please take inspiration from their writing / development styles too! Partner up with someone else if you want! Just, while it's still early, - please - reconsider how you approach this.
Else to be blunt: If you can't be bothered to write the game yourself, I cannot be bothered to read it.