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(+1)

I did run in to quite a few bugs however. Placing furniture would stick to my cursor and wouldn't let me place it, patrons would sit where tables never existed seemingly randomly, and sometimes menus would refuse to do what clicking the button was supposed to do until I pressed it 5 times.

Apart from being pretty buggy I like the core concept. A cutesy tavern-builder/management-sim was a really interesting take on the theme and you killed it with the visuals/audio. It felt like a cozy rainy day at home.

I'd love to see this project at full scale if you decide to keep working on it down the line

(1 edit)

That is strange.  The tables follow the mouse while in placing mode and should set in place upon left clicking.

There may be a bug whereby taking too long to place a table leads to heroes getting confused.

Thank you for letting me know.