Thanks for the plentiful feedback! I appreciate deeper analyses because it helps me better understand what I could improve and why. I find it funny that you consider the character that I threw together in 10 minutes cute because I didn't really think much about it. It never crossed my mind to do a pop up, I knew that someone had to tell the player what to do there so I decided the player will tell themself. It's funny that you associated metal boxes with safety from the wind because that was not intended - they were just a tile I made and didn't want to waste so I used them for some platforms. I couldn't quite make it make sense with the tilting boat requiring waiting for a specific angle, I wanted to do something like that but couldn't fit it anywhere because I didn't want to make the boat too big. Yeah the third level was made to be absurdly tough - could you imagine that when I first built it the leap of faith was significantly harder? That's also the final level, you got about a third of the way through it. 2 people I know for a fact beat it (they posted death counts which are given at the end). Thanks for playing!