Very well paced game with fantastic in-game systems. Excellent art and a good use of lighting to convey mindset and atmosphere. It shows that there was very clear intention and thought behind the direction.
I definitely enjoyed my playthrough, but probably mismanaged my resources due to not knowing how exactly the in-game systems actually played off of one another. I also wish that there was something to denote what is interactable from what isn't, but can appreciate if keeping the interactable spaces hidden was an intentional design choice as well.