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(+1)

The fact that this was made in HTML, Svelte, Typescript is madness. Everything looks amazing and if you said it was using a "big 3" game engine I'd believe it. The ambience is also set pretty well. It's been mentioned before, but the ship speed is a bit slow. That's pretty much the only critique I have for this. Really innovative to use svelte for this, and I didn't know you could do that.

Thanks for playing <3

As a WebDev that couldn't figure out Godot, I appreciate the comment that it's good enough to be able to fool you into thinking it's one of the "big 3". Drastically lowered ship speed on the starter boat as we didn't want people to neglect buying ships, but in hindsight should have made the first ship a *bit* faster so you can get into the main game faster, and maybe make it only have a capacity of 10kg to balance it out. :D

Svelte 4 GameDev has a lot of awesome aspects, especially UI & state management with instantly reactive variables. Only pain-point is objects & arrays sometimes needing a manual ping to re-render. Oh and CSS; Transform translate, rotate & scale can be a nightmare. xd