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Thank you for the feedback! It is much appreciated and will be taken into account.  As the dev of the game, I understand your frustrations with the combat and the boss, and I take accountability on that front. I spent a lot of time on the boss, and surprisingly it was much more unforgiving if you could believe it, I do recognize how the lack of telegraphed attacks is frustrating. The combat for sure could feel better, I think my biggest problem was that I got way too used to combat myself while testing and was already used to how it felt, and not have enough unique playtesting. An important lesson for sure. Sorry bit of retrospection for myself! I appreciate the kind words and feedback!! 

I know the exact feeling... I'm always the only play-tester on my projects so I get waaaay too used to the controls and gameplay. It's honestly a really solid game even as-is, so with a little updating and tweaking it should really come together!