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(+1)

Solid platformer. The dialogue hints like the first ladder or leap of faith were great for guiding the player. I liked the boat level tilting to the sides and filling with water at the end. Would like to see more levels with interesting mechanics like this. Another platformer I tried had the wind changing direction, for example. On the third level I got as far as the tall ladders in the sky, where I couldn't figure out where to go next.

(1 edit)

At that point, to the left of the metal boxes are more rope ladders that you can climb to get on top, and then jump to build up momentum and fly to the right. However I think I've failed in indicating this - Next time I do a platformer I should be more thorough in finding potential stuck points and unstucking them. I'm also interested to see the other wind mechanics platformer, it would be interesting to see what the games have in common and where they differ.

Thanks for playing!