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Thank you! 

I've looked into the resolution issues and it's exactly as you said, stretch mode was set to disabled. One click to change it to viewport would have fixed it looks like. I worked hard to make sure there were little to no bugs, but missed this. What a shame!

Making a game for this jam was supposed to be a learning experience so at least I've learned for next time

That's the spirit! And now you know :) I learned a bunch of stuff this Jam as well