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Did you try uninstalling the game completely? I just cleaned out my beta, installed a fresh copy from SideQuest, and it worked as intended. Maybe clean the data and then delete the game, so it's 100% out, then reinstall after that? It has to be an old save issue... unless your Quest is just refusing to save it's data. 

Did you give it permissions? If it can't write data, it'll never move past the tunnel. The end of the tunnel saves a file so it knows to move past it. I dunno why it asks for "photo" access, but it needs to write that save to work. The game constantly saves. 

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Have you had any issue saving progress in any other game? The save game files generated by QuestORama are a few kilobytes, so it seems HUGELY unlikely you're out of space. Are you low on space? 

I would guess, for some crazy reason, your folder is file locked, so it doesn't allow saves. Have you updated your firmware recently? I tested on the release with hand tracking, so I'm certain it works with the latest Oculus firmware. 

Just to be sure, try one of the older versions off GitHub directly, see if they work better: https://github.com/MaxSMoke777/QuestORama/releases

The save game system is new, so not sure if you'll see it fail even in the second to last version. Also, have you tried reinstalling, not just clearing the app data? *Sometimes* things go sideways on computer systems, it really could be just a bad install. 

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If you're up for it, I would like to send you the latest build and see if it helps. It won't help the save issue so much as it doesn't force a save state at the beginning. You might not be able to enjoy the multi-level aspect, as it can't store your victories with each node, but it should at least let you play. It's also full of a few new tricks nobody else has seen yet. 

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Does the old version have the in-game menu? I can't recall if I added it in the last release, or the release before it. The menu will allow you to clear the saved data. 

I found a means to get around the problem that required me to use the saved game at the start. Going forward, the game will work without saving. That still doesn't say why your Quest is having that issue. I have bur in my stomach worrying this issue might be effecting others, but I can't seem to find anyone else to test it. 

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It's not just your headset, it looks like an issue with everyone. Thankfully, you, at least, had the courtesy to tell me. I can't image how many people are busy hating on my game without me ever being aware of the issue. I'm making a new build right now. If you're around, I'd like you to try it. 

Ok, I just uploaded v0.1.2. One of the guys who run SideQuest tested it for me and confirmed that it works. Please go check it out. Btw, look for the blue rays of light. Weapons are no longer scattered around the level, but appear in weapon drops, marked by the blue shafts of light. Makes life alot less troublesome.  Blow up the turrets, collect the key fragments inside. Once you have a full cube (check your inventory), go to the white shaft of light to unlock the Terminal. That will shutdown your current level and allow you to travel to a new one. 

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I think I need to be able to talk to you more directly. I'd love to show you new builds. I need to get you on my Hangouts list. It's what I use for communications with people the most. Can you try to message me at (pay close attention) maxsmoke777 via the service of Google's normal mail address extension? Hopefully that's vague enough to avoid spam bots. 

There's a new version out (v.0.1.3). Please check it out when you get a chance. Leave your comments in the 0.1.3 thread. Thanks!