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Despite not quite getting how it fits the theme, I like the torch mechanic and sound design. Good job.

for the theme, you are quiet right, time had got me very tired, and I was planning on a full story where the castle was on like some kind of party, when a saw suddenly came and destroyed it, and then, the player or the hero waked up in the dungeon he was kidnapped in, but as I was learning godot and gdscirpt, I wasnt able to implement it, so I stick to a like the narrative thing on the veyr first level