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(+1)

Well done on the submission!

Constructive feedback:

  • I feel like the character controller & camera could do with some work:
    • I'd look into implementing some form of acceleration/deceleration for general player movement.
    • The player jump feels really heavy here, I'd experiment with allowing a higher jump with a gradual decent.
    • The clamp on the cameras vertical rotation felt quite restrictive, and especially made moving down platforms quite worrisome; I couldn't see where I was going to be landing.