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This game strikes me as a surreal museum. I kinda like the way you used the theme, even though I think its also stretching it a bit. But thats what game jams are about :)


The main stand-out thing was the aesthetic. Idk what to call it, but I really fuck with it. You could make a really trippy game with that art style. 

For some reason, I found the computer room quite unsettling. 

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I took a real gamble on the concept. I went in knowing full well that I am betting on the environment telling the tale and not gameplay itself.

Maybe it’s not a game jam kind of concept (and it is the general consensus among the reviews), but honestly, I really wanted to playtest the aesthetic and the whole vibe.

I’ve gotten some feedback that the whole vibe causes a bit of unsettlement. Kind of an spoiler of future ideas, but I wanted to experiment with that kind of visual for an experimental horror game in the future. The fact you found out that feeling on the computer room helps me a lot for future projects.

Big thanks for your feedback!

Please make a horror game with that aesthetic.


You have so much opportunity to create unsettling environments. The best way I can explain it is the uncanny valley for environments.