I took a real gamble on the concept. I went in knowing full well that I am betting on the environment telling the tale and not gameplay itself.
Maybe it’s not a game jam kind of concept (and it is the general consensus among the reviews), but honestly, I really wanted to playtest the aesthetic and the whole vibe.
I’ve gotten some feedback that the whole vibe causes a bit of unsettlement. Kind of an spoiler of future ideas, but I wanted to experiment with that kind of visual for an experimental horror game in the future. The fact you found out that feeling on the computer room helps me a lot for future projects.
Big thanks for your feedback!