Really cool game you've got here, I dig the dash mechanic, the "glitched pixel" effects, and the animations on that robot. Room 9 was kind of a look into how well this could work as a full puzzle game which I liked.
The game bugged out a couple times where my robot would get stuck. Most of the time I was able to get out of it, but I got stuck on room 10 and couldn't move. It always seemed to happen when my character was in the "compressed" part of the animation (Right after dashing and hitting something).