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(+1)

Nice little game, I didn’t expect to see a game with 2D and 3D in the same game.

Simple story with easy gameplay, which can feel good after rating some games.

I read what you posted in the description and I think this was a good project to learn Godot!

The minigames are good and I liked the race, I tried to do the shortest time and I think sub 47s is possible haha.

I really like how the game is fully playable with the keyboards and that you tried to made all the asset of the game, great job! :D

Also I liked the visuals of the 2D, since nothing is out of place, everything feels nice together.

Oh, in the race map, I think you should put a longer wall at the start, or an indicator that you should go straight and not give little laps in the lower part, I was just driving the start and never see a change in the laps so until I went to the hill, I saw the rest of the map hahaha.

(+1)

Thanks for the kind words! I originally wanted to come up with three 2D minigames so the dialog choice mattered a little more, but as the week was rolling to half done I quickly decided to shorten the scope lol. I might've secretly wanted to find an excuse to try a lot of different things at once.

That's a really, really good time; I think it would take some good effort just to pass that up a little bit!

I understand that issue with the beginning of the course, when I started modeling it I planned to do a more simple oval shape with some curves and ramps but couldn't work out the sizes. What I ended up doing was breaking down the side to the rest of the course you saw there, but didn't think to patch up the initial space.

Thanks again for your time!

I see, good to know

Also, to get that time in the race, you shortcut the map, when you touch the 2nd checkpoint, instead of going forward, you do a U-turn and go through the little hill to the 3rd checkpoint haha