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Thanks for the kind words! I originally wanted to come up with three 2D minigames so the dialog choice mattered a little more, but as the week was rolling to half done I quickly decided to shorten the scope lol. I might've secretly wanted to find an excuse to try a lot of different things at once.

That's a really, really good time; I think it would take some good effort just to pass that up a little bit!

I understand that issue with the beginning of the course, when I started modeling it I planned to do a more simple oval shape with some curves and ramps but couldn't work out the sizes. What I ended up doing was breaking down the side to the rest of the course you saw there, but didn't think to patch up the initial space.

Thanks again for your time!

I see, good to know

Also, to get that time in the race, you shortcut the map, when you touch the 2nd checkpoint, instead of going forward, you do a U-turn and go through the little hill to the 3rd checkpoint haha