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(+1)

Wow what a great review and feedback 


First, Id like to take the time to thank you for giving the most in depth review I have ever gotten on a game jam game, this is fantastic, I can tell you really put alot of effort in here and I am going to try and reciprocate this in my response.


I am sorry it crashed, if It makes you feel better, I already know why it crashed, my found the same bug myself first day of the jam 😅 and it's already fixed locally but nothing I can do until post jam unfortunately 😞 if your curious, because I'm lazy, I used the built in . duplicate (deep=true) function of the Array class in Godot, but this calls the default duplicate function on each element of the array without the correct permissions, causing the game to occasionally crash on repeated nights. I believe this is the error as it seemed to fix it locally 


Drawing a dmg card on your first turn was a victim of time crunch, it was supposed to take out all of them at the end of the night but I didn't have energy to implement that on the last day 😞(kinda regret it now)


I agree with your synopsis on the weapons, ideally with more time there would have been a greater weapon variety as well as cards that do something other than damage 


I 100% agree with your comment with a crafting phase, originally there was going to be a day phase where you collect, evening phase where you build, and night phase where you battle (again time crunch 😞)


Thanks for pointing out the music doesn't loop 😊 didn't realize 🤣

 

The camera thing is from laziness, it needs tweaking 100% it will be changed


I will let you know when I update this with a bug fix. I want to ask you since you've been so kind to really play this? Do you think with a bit more depth the battle mechanics could be fun as an actual game? That part I really liked and was hoping to take it further into something like a deck building rpg or something similar? Do you have any suggestions for me if I do? 


Lastly, I'd like to thank you once again, genuinely the most in depth review I've ever gotten 


Keep being an absolute boss!

(+1)

Nice to see it’s fixed locally and all the other info :) 

About the topic if this could be an actual game with some tweaks, I don’t know because it isn't a genre of games I play haha, but there are games for everything. If it gets more developed, I would try it? Yes, but since I’m not the type of person that plays this kind of game, maybe it would go off of my radar with the time.

I would say that you keep working on it if you like the idea of this game or if it’s a game you would like to play, usually games like that become fun with the passage of time because it’s more likely to gather people that plays this kind of game or people that want to do something similar. That this game could be fun for the people? Yes, but also could be unfun if you don’t like it or if you work on it and you don’t like the idea of the game. 

I see it like that in this kind of product, I follow this with each idea I develop.

My suggestion and a summary of all this text would be that keep working on it if you like the game :) Also you could work on this as a side project, not necessarily have to be the main project.